To see what our modelling skills were like Lee gave us an ogre template to try and model from. We used simple low poly box modelling to get the shape of the belly and torso and were then left to our own devices in order to finalise the model. I struggled with the "moobs" but managed to keep the typlogy quite clean and maintained a good edge flow. Here's my finished model, that will eventually be unwrapped, and rigged.
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